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Faith*

Use: Cannot be used unskilled.

Sample limitations: Celtic, Christian, Fey, Judaism, Norse

Sample specializations: None.

Faith measures the strength of the character’s religious beliefs and convictions. In game play, faith is most often used as part of the miracles system, which is described in Chapter Eleven. Faith does not give a character the ability to reliably perform miracles, which requires the focus skill. What faith does is it allows the character to participate in a miracle, usually as the recipient of the miracle. It is important not to mistake faith for knowledge about a religion. It is possible to know a religion’s beliefs, history and rituals without accepting its principles or acknowledging its validity. Knowledge about a religion is covered with the scholar skill; faith only deals with belief 

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